Manscaped Handyman shaver on charcoal with smoke
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Packshot · 3D + AI

Manscaped Handyman

A shaver modeled from photos and staged two ways: 100% 3D in the studio and 3D + AI in the real world.

Type
Concept project
Deliverable
3D packshot and AI scenes
Role
3D, AI and post
Year
2026
01 / About the project

From brief to final frame.

The brief

A CGI + AI challenge: model the Manscaped Handyman from photos only, build the materials and deliver four images. A hero and a close-up fully in 3D, plus two scenes, one with people and one styled, combining 3D with generative AI.

How it was made

I modeled the shaver from reference photos, paying attention to the blades, the chevron texture and the button, and did the lookdev for the plastic, metal and LED. The studio images are pure render. In the scenes with people and environments, the product render was the base for the AI, so shape, proportion and branding stay the same from one image to the next.

The result

The same product, faithful across thirteen images: from the infinite background to glowing charcoal. 3D guarantees the product, AI multiplies the settings.

02 / Gallery
Two mirrored Handyman shavers on a light background
3D hero
Close-up of the shaver blades and chevron texture
3D close-up: blades and texture
Handyman shaver floating on a light background
Studio render
Handyman shaver with the cap open on a light background
Open cap
Handyman shaver lying down showing the USB-C port
Base detail
Bearded man using the shaver in a green-tiled bathroom
Lifestyle scene: 3D + AI
Hand holding the shaver over a marble chessboard
Chess
Man in shadow running the shaver over his face
Hard light
Hand holding the shaver by the window of an orange car
Orange car
Shaver on golden sand dunes
Sand
Shaver on a tray with soap and a shaving brush
Styled scene: 3D + AI
Shaver on charcoal with bluish smoke
Charcoal
Wireframe of the shaver blades
Wireframe: blades
Wireframe of the front of the shaver
Wireframe: front
Wireframe of the back of the shaver
Wireframe: back
03 / Tools
  • BlenderModeling, shading, lighting and rendering
  • IA generativaAI environments and scenes
  • PhotoshopPost-production and finishing
04 / Credits
3D, AI and post
Murillo Cunha
05 / Your project

Got an idea?
We'll put it on screen.

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